qertworking.blogg.se

Civ 5 directx 11
Civ 5 directx 11










civ 5 directx 11
  1. #Civ 5 directx 11 driver#
  2. #Civ 5 directx 11 full#
  3. #Civ 5 directx 11 software#
  4. #Civ 5 directx 11 Pc#
  5. #Civ 5 directx 11 windows 7#

  • ganeshts: The NAND part of the quoted tweet is factually wrong.
  • ganeshts: This was the itinerary I took along with activities when I did the trip around 10 years back (part of a….
  • gavbon86: It's that thing that we need, but we're unlikely to get 😂.
  • gavbon86: There will never be another Naz.
  • ganeshts: Take care with the left-hand side drive, and be careful with the posted speed limits.
  • RyanSmithAT: Holding out for that Raptor Lake HEDT chip, I take it?.
  • Two sick children! Been up since 3am, please make it stop 🙃
  • gavbon86: What's worse than one sick child?.
  • RyanSmithAT: While I say this with the acknowledgement that it works out especially convenient for me given my locat….
  • gavbon86: Looks like is on the LN2 bongs.
  • Intel has returned to profitability for Q3, and it seems the worst is behi…
  • RyanSmithAT: And earnings season is here once again.
  • That's one of the more absurd rumors I've heard over the last…
  • RyanSmithAT: And no, they're not going to sell/spin-off/close AXG.
  • gavbon86: From what I've seen despite having two ill boys, they don't look great.
  • RyanSmithAT: I'm a bit out of the loop here, but what's stopping them from doing a multi-disc release?.
  • We don’t seem to be ROP or memory bandwidth limited, so perhaps this is a case of the GF104/GF114 architecture’s shaders underperforming? The GTX 470 has an edge on the GTX 560, and the 560 in turn is down to a 25%-30% lead over the GTX 460 1GB. Whatever NVIDIA has done, it has made Civilization V quite a lot faster and smoother at 19, particularly when a large number of units are on screen.Īmong NVIDIA’s own cards the lead has actually shrunk some compared to our earlier games. The GTX 560 Ti is 44% faster than the 6950 at 1920, 80% faster at 1680, and even the GTX 460 768MB can edge out the 6970 at 1920.

    #Civ 5 directx 11 driver#

    In any case while AMD has always trailed NVIDIA in single card performance in Civ 5, with these driver changes it’s quite monumental. Furthermore NVIDIA is holding their cards close to their chest on this – they’ve obviously found a wonder optimization, but they aren’t ready to say what it is. We appear to be quite GPU limited on the NVIDIA side all of a sudden, which is about as drastic change as we could expect. With the Forceware Release 265 drivers, NVIDIA has blown this assumption apart, with NVIDIA’s more powerful cards launching ahead at 1920 and lower. 2 weeks ago we called it CPU limited based on the fact that once we had sufficiently powerful cards, AMD and NVIDIA results tended to clump together despite any difference in their respective cards’ speed.

    civ 5 directx 11

    We have always considered Civ 5 an interesting game both for its near-complete use of the DX11 feature set, and because of its interesting performance characteristics. I've been looking for a solution for quite some time. I am using a Clevo 900F notebook with a GTX 480M NVidia card using latest drivers. In doing so it uses a slew of DirectX 11 technologies, including tessellation for said geometry and compute shaders for on-the-fly texture decompression. Civ V playable, but only on direct x 9, Freezes just like Beyond Earth if I try to play Directx 11. When I ran it in 11, the game was slow as molasses, but with 9 Im getting close to 60 fps most of the time and this is with everything running on high settings at 1600x900. Civ 5 gives us an interesting look at things that not even RTSes can match, with a much weaker focus on shading in the game world, and a much greater focus on creating the geometry needed to bring such a world to life. I just fired up the game and it gives you the option to run using either Dx 9 or 11.

    #Civ 5 directx 11 software#

    Other Requirements: Initial installation requires one-time Internet connection for Steam authentication software installations required (included with the game) include Steam Client, Microsoft Visual C++2008 Runtime Libraries and Microsoft DirectX.The other new game in our benchmark suite is Civilization 5, the latest incarnation in Firaxis Games’ series of turn-based strategy games. Video: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better

    #Civ 5 directx 11 windows 7#

    Operating System: Windows Vista SP2/ Windows 7 Sound: DirectX 9.0c-compatible sound card Video: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics Operating System: Windows XP SP3/ Windows Vista SP2/ Windows 7ĭVD-ROM Drive: Required for disc-based installation

    #Civ 5 directx 11 full#

    While you wait, you can read and re-read our recent hands-on preview. Acer Aspire 5742G i5-480M ( 2.67-2.93 Ghz ) 8 Gb DDR III Nvidia Gt 540M 1 GbWatch Full HD 1080pSettings: Ultra FPs: 20-30 fpsIf u experience any difficulties.

    #Civ 5 directx 11 Pc#

    A dual-core CPU, 2GB of RAM and a 256MB Nvidia 7900 GS or equivalent is the foundation of the PC system requirements for Sid Meier's Civilization V, unveiled by publisher 2K Games as the launch of Firaxis' strategy sequel draws ever closer.Ĭivilization V is slated for release on September 21, preceded by a demo earlier that month.












    Civ 5 directx 11